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120 Commits

Author SHA1 Message Date
J. Nick Koston
55da83002b Merge branch 'esp32_touch_isr' into esp32_touch_isr_loop_runtime_stats_always_select 2025-06-13 10:12:10 -05:00
J. Nick Koston
2dc85f5a42 Merge remote-tracking branch 'upstream/esp32_touch_isr' into esp32_touch_isr 2025-06-13 10:11:49 -05:00
J. Nick Koston
82518b351d lint 2025-06-13 10:11:38 -05:00
J. Nick Koston
68f34a1683 Merge branch 'dev' into esp32_touch_isr 2025-06-12 20:19:29 -05:00
J. Nick Koston
bc6b72a422 tweaks 2025-06-12 20:16:12 -05:00
J. Nick Koston
99c86a3620 tweaks 2025-06-12 20:14:51 -05:00
J. Nick Koston
292f8ec880 Merge branch 'esp32_touch_isr' into esp32_touch_isr_loop_runtime_stats_always_select 2025-06-12 20:02:51 -05:00
J. Nick Koston
599e28e1cb fixes 2025-06-12 20:02:39 -05:00
J. Nick Koston
ee6b2ba6c6 fixes 2025-06-12 19:56:12 -05:00
J. Nick Koston
05d2ec6e73 Merge branch 'esp32_touch_isr' into esp32_touch_isr_loop_runtime_stats_always_select 2025-06-12 18:34:24 -05:00
J. Nick Koston
d1edb1e32a fix 2025-06-12 18:34:00 -05:00
J. Nick Koston
d1e6b8dd10 comment 2025-06-12 18:33:27 -05:00
J. Nick Koston
6bab7c80cb Merge branch 'esp32_touch_isr' into esp32_touch_isr_loop_runtime_stats_always_select 2025-06-12 18:31:29 -05:00
J. Nick Koston
b32fc3bfdd lint 2025-06-12 18:30:53 -05:00
J. Nick Koston
1e24417db0 help with setup 2025-06-12 18:09:39 -05:00
J. Nick Koston
fb9387ecc5 help with setup 2025-06-12 17:55:21 -05:00
J. Nick Koston
6c5f4cdb70 help with setup 2025-06-12 17:49:01 -05:00
J. Nick Koston
aabacb7454 help with setup 2025-06-12 17:47:25 -05:00
J. Nick Koston
b5da84479e help with setup 2025-06-12 17:43:08 -05:00
J. Nick Koston
88d9361050 help with setup 2025-06-12 17:34:24 -05:00
J. Nick Koston
1d90388ffc help with setup 2025-06-12 17:27:09 -05:00
J. Nick Koston
b3c43ce31f help with setup 2025-06-12 17:23:10 -05:00
J. Nick Koston
6d9d22d422 help with setup 2025-06-12 17:17:16 -05:00
J. Nick Koston
86be1f56d0 preen 2025-06-12 17:14:00 -05:00
J. Nick Koston
a0c81ffd7a preen 2025-06-12 17:08:47 -05:00
J. Nick Koston
ec1dc42e58 Revert "preen"
This reverts commit 866eaed73d.
2025-06-12 17:05:06 -05:00
J. Nick Koston
866eaed73d preen 2025-06-12 16:58:24 -05:00
J. Nick Koston
a18374e1ad cleanup 2025-06-12 16:33:15 -05:00
J. Nick Koston
f7afcb3b24 cleanup 2025-06-12 16:30:41 -05:00
J. Nick Koston
3adcae783c cleanup 2025-06-12 16:19:27 -05:00
J. Nick Koston
73b40dd2e7 cleanup 2025-06-12 16:19:15 -05:00
J. Nick Koston
1e12614f9a cleanup 2025-06-12 16:14:37 -05:00
J. Nick Koston
aeaa7c699a Merge branch 'dev' into esp32_touch_isr 2025-06-12 15:57:26 -05:00
J. Nick Koston
f1c56b7254 cleanup 2025-06-12 15:56:32 -05:00
J. Nick Koston
e72e0d0646 cleanup 2025-06-12 15:56:19 -05:00
J. Nick Koston
5719d334aa cleanup 2025-06-12 15:56:04 -05:00
J. Nick Koston
bcb6b85333 cleanup 2025-06-12 15:54:15 -05:00
J. Nick Koston
5d765413ef cleanup 2025-06-12 15:53:42 -05:00
J. Nick Koston
efb2e5e7a8 cleanup 2025-06-12 15:52:38 -05:00
J. Nick Koston
5d5e346199 cleanup 2025-06-12 15:50:21 -05:00
J. Nick Koston
08a74890da cleanup 2025-06-12 15:48:29 -05:00
J. Nick Koston
0545b9c7f2 cleanup 2025-06-12 15:48:00 -05:00
J. Nick Koston
bbf7d32676 cleanup 2025-06-12 15:47:31 -05:00
J. Nick Koston
e83f4ae974 cleanup 2025-06-12 15:46:56 -05:00
J. Nick Koston
9b0d01e03f cleanup 2025-06-12 15:45:47 -05:00
J. Nick Koston
eae0d90a1e adjust 2025-06-12 15:41:41 -05:00
J. Nick Koston
90c09a7650 split 2025-06-12 13:29:12 -05:00
J. Nick Koston
aecf080211 touch ups 2025-06-12 13:16:48 -05:00
J. Nick Koston
8517420356 touch ups 2025-06-12 13:14:29 -05:00
J. Nick Koston
376be1f009 touch ups 2025-06-12 13:12:40 -05:00
J. Nick Koston
0021e76649 working 2025-06-12 13:07:25 -05:00
J. Nick Koston
d440c4bc43 derbug 2025-06-12 13:00:55 -05:00
J. Nick Koston
50840b2105 derbug 2025-06-12 13:00:39 -05:00
J. Nick Koston
7502c6b6c0 debug 2025-06-12 12:44:28 -05:00
J. Nick Koston
919c32f0cc tweak 2025-06-12 12:20:47 -05:00
J. Nick Koston
a28c951272 more debug 2025-06-12 12:13:46 -05:00
J. Nick Koston
13d7c5a9a9 more debug 2025-06-12 12:12:55 -05:00
J. Nick Koston
5f1383344d tweak 2025-06-12 12:10:50 -05:00
J. Nick Koston
48f43d3eb1 tweak 2025-06-12 11:58:21 -05:00
J. Nick Koston
4ac2141307 adjust 2025-06-12 11:52:29 -05:00
J. Nick Koston
719d8cac97 split it 2025-06-12 11:45:50 -05:00
J. Nick Koston
99cbe53a8e split it 2025-06-12 11:43:47 -05:00
J. Nick Koston
a36af1bfac s3 fixes 2025-06-12 10:59:40 -05:00
J. Nick Koston
8b6aa319bf s3 fixes 2025-06-12 10:57:46 -05:00
J. Nick Koston
f945110369 Merge branch 'esp32_touch_isr' into esp32_touch_isr_loop_runtime_stats_always_select 2025-06-12 10:39:23 -05:00
J. Nick Koston
a16d321e1a downgrade logging 2025-06-12 10:38:47 -05:00
J. Nick Koston
74e70278e2 fixes 2025-06-12 10:34:59 -05:00
J. Nick Koston
1332e24a2c fixes 2025-06-12 10:31:13 -05:00
J. Nick Koston
5ab78ec461 fixes 2025-06-12 10:30:58 -05:00
J. Nick Koston
ce701d3c31 fixes 2025-06-12 10:29:11 -05:00
J. Nick Koston
5fca1be44d fixes 2025-06-12 10:27:22 -05:00
J. Nick Koston
0bd4c333bd cleanup 2025-06-12 10:21:41 -05:00
J. Nick Koston
c6ed880732 fixes 2025-06-12 10:19:25 -05:00
J. Nick Koston
da0f3c6cce fixes 2025-06-12 10:12:56 -05:00
J. Nick Koston
e5d12d346a fixes 2025-06-12 10:08:29 -05:00
J. Nick Koston
478e2e726b fixes 2025-06-12 10:01:35 -05:00
J. Nick Koston
dbdac3707b fixes 2025-06-12 10:00:49 -05:00
J. Nick Koston
68d742465b adjust 2025-06-12 09:59:47 -05:00
J. Nick Koston
f4d2dd1c2e fixes 2025-06-12 09:56:17 -05:00
J. Nick Koston
86329a95a5 cleanup 2025-06-12 09:43:44 -05:00
J. Nick Koston
cdf8586fb0 cleanup 2025-06-12 09:42:55 -05:00
J. Nick Koston
f693926cea cleanup 2025-06-12 09:39:31 -05:00
J. Nick Koston
00a64d1e3a cleanup 2025-06-12 09:35:03 -05:00
J. Nick Koston
e901520d6a cleanup 2025-06-12 09:31:15 -05:00
J. Nick Koston
50cfa882ab fixes 2025-06-12 09:27:14 -05:00
J. Nick Koston
aab80bb89d fixes 2025-06-12 09:23:50 -05:00
J. Nick Koston
bd89a88e34 fixes 2025-06-12 09:23:38 -05:00
J. Nick Koston
d322d83745 fixes 2025-06-12 09:21:03 -05:00
J. Nick Koston
e732ac8a8c fixes 2025-06-12 09:20:49 -05:00
J. Nick Koston
281405e0aa tweak 2025-06-12 02:01:12 -05:00
J. Nick Koston
70dffff991 revert 2025-06-12 01:56:02 -05:00
J. Nick Koston
f64abe06fa DEBUG! 2025-06-12 01:08:17 -05:00
J. Nick Koston
97e1b60c61 DEBUG! 2025-06-12 01:01:53 -05:00
J. Nick Koston
ea6816ad33 Merge branch 'esp32_touch_isr' into esp32_touch_isr_loop_runtime_stats_always_select 2025-06-12 00:56:55 -05:00
J. Nick Koston
463a581ab9 DEBUG! 2025-06-12 00:56:42 -05:00
J. Nick Koston
0ce523627f Merge branch 'esp32_touch_isr' into esp32_touch_isr_loop_runtime_stats_always_select 2025-06-11 23:29:12 -05:00
J. Nick Koston
eae4bd222a track pads 2025-06-11 23:29:00 -05:00
J. Nick Koston
2d0beef339 Merge branch 'esp32_touch_isr' into esp32_touch_isr_loop_runtime_stats_always_select 2025-06-11 22:55:41 -05:00
J. Nick Koston
a7bb7fc14d fix 2025-06-11 22:55:15 -05:00
J. Nick Koston
e95ab19620 Merge branch 'esp32_touch_isr' into esp32_touch_isr_loop_runtime_stats_always_select 2025-06-11 22:47:19 -05:00
J. Nick Koston
c047aa47eb use ll for all 2025-06-11 22:46:40 -05:00
J. Nick Koston
61bca56316 try touch_ll_read_raw_data 2025-06-11 22:43:41 -05:00
J. Nick Koston
11759a0ebe try touch_ll_read_raw_data 2025-06-11 22:43:25 -05:00
J. Nick Koston
806b1f222e Merge branch 'loop_runtime_stats_always_select' into esp32_touch_isr_loop_runtime_stats_always_select 2025-06-11 22:36:57 -05:00
J. Nick Koston
9a37323eb8 Use interrupt based approach for esp32_touch 2025-06-11 22:32:25 -05:00
J. Nick Koston
cdb5d61d76 Merge branch 'loop_runtime_stats' into loop_runtime_stats_always_select 2025-06-11 22:08:34 -05:00
J. Nick Koston
99a54369bf Merge remote-tracking branch 'upstream/dev' into loop_runtime_stats 2025-06-11 22:01:22 -05:00
J. Nick Koston
f3572e7189 cleanups 2025-06-11 21:55:17 -05:00
J. Nick Koston
02a0584e43 Always perform select() when loop duration exceeds interval 2025-06-11 21:33:36 -05:00
J. Nick Koston
98a2f23024 Merge remote-tracking branch 'upstream/dev' into loop_runtime_stats 2025-05-29 11:04:14 -05:00
J. Nick Koston
c955897d1b Merge remote-tracking branch 'upstream/dev' into loop_runtime_stats 2025-05-27 11:39:45 -05:00
J. Nick Koston
cfdb0925ce Merge branch 'dev' into loop_runtime_stats 2025-05-13 23:42:19 -05:00
J. Nick Koston
83db3eddd9 revert ota 2025-05-13 01:07:43 -05:00
J. Nick Koston
cc2c5a544e revert ota 2025-05-13 01:07:38 -05:00
J. Nick Koston
8fba8c2800 revert ota 2025-05-13 01:05:37 -05:00
J. Nick Koston
51d1da8460 revert ota 2025-05-13 01:04:09 -05:00
J. Nick Koston
2f1257056d revert 2025-05-13 01:02:00 -05:00
J. Nick Koston
2f8f6967bf fix ota 2025-05-13 00:55:19 -05:00
J. Nick Koston
246527e618 runtime stats 2025-05-13 00:54:05 -05:00
J. Nick Koston
3857cc9c83 runtime stats 2025-05-13 00:51:14 -05:00
11 changed files with 1082 additions and 387 deletions

View File

@@ -1,355 +0,0 @@
#ifdef USE_ESP32
#include "esp32_touch.h"
#include "esphome/core/application.h"
#include "esphome/core/log.h"
#include "esphome/core/hal.h"
#include <cinttypes>
namespace esphome {
namespace esp32_touch {
static const char *const TAG = "esp32_touch";
void ESP32TouchComponent::setup() {
ESP_LOGCONFIG(TAG, "Running setup");
touch_pad_init();
// set up and enable/start filtering based on ESP32 variant
#if defined(USE_ESP32_VARIANT_ESP32S2) || defined(USE_ESP32_VARIANT_ESP32S3)
if (this->filter_configured_()) {
touch_filter_config_t filter_info = {
.mode = this->filter_mode_,
.debounce_cnt = this->debounce_count_,
.noise_thr = this->noise_threshold_,
.jitter_step = this->jitter_step_,
.smh_lvl = this->smooth_level_,
};
touch_pad_filter_set_config(&filter_info);
touch_pad_filter_enable();
}
if (this->denoise_configured_()) {
touch_pad_denoise_t denoise = {
.grade = this->grade_,
.cap_level = this->cap_level_,
};
touch_pad_denoise_set_config(&denoise);
touch_pad_denoise_enable();
}
if (this->waterproof_configured_()) {
touch_pad_waterproof_t waterproof = {
.guard_ring_pad = this->waterproof_guard_ring_pad_,
.shield_driver = this->waterproof_shield_driver_,
};
touch_pad_waterproof_set_config(&waterproof);
touch_pad_waterproof_enable();
}
#else
if (this->iir_filter_enabled_()) {
touch_pad_filter_start(this->iir_filter_);
}
#endif
#if ESP_IDF_VERSION_MAJOR >= 5 && defined(USE_ESP32_VARIANT_ESP32)
touch_pad_set_measurement_clock_cycles(this->meas_cycle_);
touch_pad_set_measurement_interval(this->sleep_cycle_);
#else
touch_pad_set_meas_time(this->sleep_cycle_, this->meas_cycle_);
#endif
touch_pad_set_voltage(this->high_voltage_reference_, this->low_voltage_reference_, this->voltage_attenuation_);
for (auto *child : this->children_) {
#if defined(USE_ESP32_VARIANT_ESP32S2) || defined(USE_ESP32_VARIANT_ESP32S3)
touch_pad_config(child->get_touch_pad());
#else
// Disable interrupt threshold
touch_pad_config(child->get_touch_pad(), 0);
#endif
}
#if defined(USE_ESP32_VARIANT_ESP32S2) || defined(USE_ESP32_VARIANT_ESP32S3)
touch_pad_set_fsm_mode(TOUCH_FSM_MODE_TIMER);
touch_pad_fsm_start();
#endif
}
void ESP32TouchComponent::dump_config() {
ESP_LOGCONFIG(TAG,
"Config for ESP32 Touch Hub:\n"
" Meas cycle: %.2fms\n"
" Sleep cycle: %.2fms",
this->meas_cycle_ / (8000000.0f / 1000.0f), this->sleep_cycle_ / (150000.0f / 1000.0f));
const char *lv_s;
switch (this->low_voltage_reference_) {
case TOUCH_LVOLT_0V5:
lv_s = "0.5V";
break;
case TOUCH_LVOLT_0V6:
lv_s = "0.6V";
break;
case TOUCH_LVOLT_0V7:
lv_s = "0.7V";
break;
case TOUCH_LVOLT_0V8:
lv_s = "0.8V";
break;
default:
lv_s = "UNKNOWN";
break;
}
ESP_LOGCONFIG(TAG, " Low Voltage Reference: %s", lv_s);
const char *hv_s;
switch (this->high_voltage_reference_) {
case TOUCH_HVOLT_2V4:
hv_s = "2.4V";
break;
case TOUCH_HVOLT_2V5:
hv_s = "2.5V";
break;
case TOUCH_HVOLT_2V6:
hv_s = "2.6V";
break;
case TOUCH_HVOLT_2V7:
hv_s = "2.7V";
break;
default:
hv_s = "UNKNOWN";
break;
}
ESP_LOGCONFIG(TAG, " High Voltage Reference: %s", hv_s);
const char *atten_s;
switch (this->voltage_attenuation_) {
case TOUCH_HVOLT_ATTEN_1V5:
atten_s = "1.5V";
break;
case TOUCH_HVOLT_ATTEN_1V:
atten_s = "1V";
break;
case TOUCH_HVOLT_ATTEN_0V5:
atten_s = "0.5V";
break;
case TOUCH_HVOLT_ATTEN_0V:
atten_s = "0V";
break;
default:
atten_s = "UNKNOWN";
break;
}
ESP_LOGCONFIG(TAG, " Voltage Attenuation: %s", atten_s);
#if defined(USE_ESP32_VARIANT_ESP32S2) || defined(USE_ESP32_VARIANT_ESP32S3)
if (this->filter_configured_()) {
const char *filter_mode_s;
switch (this->filter_mode_) {
case TOUCH_PAD_FILTER_IIR_4:
filter_mode_s = "IIR_4";
break;
case TOUCH_PAD_FILTER_IIR_8:
filter_mode_s = "IIR_8";
break;
case TOUCH_PAD_FILTER_IIR_16:
filter_mode_s = "IIR_16";
break;
case TOUCH_PAD_FILTER_IIR_32:
filter_mode_s = "IIR_32";
break;
case TOUCH_PAD_FILTER_IIR_64:
filter_mode_s = "IIR_64";
break;
case TOUCH_PAD_FILTER_IIR_128:
filter_mode_s = "IIR_128";
break;
case TOUCH_PAD_FILTER_IIR_256:
filter_mode_s = "IIR_256";
break;
case TOUCH_PAD_FILTER_JITTER:
filter_mode_s = "JITTER";
break;
default:
filter_mode_s = "UNKNOWN";
break;
}
ESP_LOGCONFIG(TAG,
" Filter mode: %s\n"
" Debounce count: %" PRIu32 "\n"
" Noise threshold coefficient: %" PRIu32 "\n"
" Jitter filter step size: %" PRIu32,
filter_mode_s, this->debounce_count_, this->noise_threshold_, this->jitter_step_);
const char *smooth_level_s;
switch (this->smooth_level_) {
case TOUCH_PAD_SMOOTH_OFF:
smooth_level_s = "OFF";
break;
case TOUCH_PAD_SMOOTH_IIR_2:
smooth_level_s = "IIR_2";
break;
case TOUCH_PAD_SMOOTH_IIR_4:
smooth_level_s = "IIR_4";
break;
case TOUCH_PAD_SMOOTH_IIR_8:
smooth_level_s = "IIR_8";
break;
default:
smooth_level_s = "UNKNOWN";
break;
}
ESP_LOGCONFIG(TAG, " Smooth level: %s", smooth_level_s);
}
if (this->denoise_configured_()) {
const char *grade_s;
switch (this->grade_) {
case TOUCH_PAD_DENOISE_BIT12:
grade_s = "BIT12";
break;
case TOUCH_PAD_DENOISE_BIT10:
grade_s = "BIT10";
break;
case TOUCH_PAD_DENOISE_BIT8:
grade_s = "BIT8";
break;
case TOUCH_PAD_DENOISE_BIT4:
grade_s = "BIT4";
break;
default:
grade_s = "UNKNOWN";
break;
}
ESP_LOGCONFIG(TAG, " Denoise grade: %s", grade_s);
const char *cap_level_s;
switch (this->cap_level_) {
case TOUCH_PAD_DENOISE_CAP_L0:
cap_level_s = "L0";
break;
case TOUCH_PAD_DENOISE_CAP_L1:
cap_level_s = "L1";
break;
case TOUCH_PAD_DENOISE_CAP_L2:
cap_level_s = "L2";
break;
case TOUCH_PAD_DENOISE_CAP_L3:
cap_level_s = "L3";
break;
case TOUCH_PAD_DENOISE_CAP_L4:
cap_level_s = "L4";
break;
case TOUCH_PAD_DENOISE_CAP_L5:
cap_level_s = "L5";
break;
case TOUCH_PAD_DENOISE_CAP_L6:
cap_level_s = "L6";
break;
case TOUCH_PAD_DENOISE_CAP_L7:
cap_level_s = "L7";
break;
default:
cap_level_s = "UNKNOWN";
break;
}
ESP_LOGCONFIG(TAG, " Denoise capacitance level: %s", cap_level_s);
}
#else
if (this->iir_filter_enabled_()) {
ESP_LOGCONFIG(TAG, " IIR Filter: %" PRIu32 "ms", this->iir_filter_);
} else {
ESP_LOGCONFIG(TAG, " IIR Filter DISABLED");
}
#endif
if (this->setup_mode_) {
ESP_LOGCONFIG(TAG, " Setup Mode ENABLED");
}
for (auto *child : this->children_) {
LOG_BINARY_SENSOR(" ", "Touch Pad", child);
ESP_LOGCONFIG(TAG, " Pad: T%" PRIu32, (uint32_t) child->get_touch_pad());
ESP_LOGCONFIG(TAG, " Threshold: %" PRIu32, child->get_threshold());
}
}
uint32_t ESP32TouchComponent::component_touch_pad_read(touch_pad_t tp) {
#if defined(USE_ESP32_VARIANT_ESP32S2) || defined(USE_ESP32_VARIANT_ESP32S3)
uint32_t value = 0;
if (this->filter_configured_()) {
touch_pad_filter_read_smooth(tp, &value);
} else {
touch_pad_read_raw_data(tp, &value);
}
#else
uint16_t value = 0;
if (this->iir_filter_enabled_()) {
touch_pad_read_filtered(tp, &value);
} else {
touch_pad_read(tp, &value);
}
#endif
return value;
}
void ESP32TouchComponent::loop() {
const uint32_t now = App.get_loop_component_start_time();
bool should_print = this->setup_mode_ && now - this->setup_mode_last_log_print_ > 250;
for (auto *child : this->children_) {
child->value_ = this->component_touch_pad_read(child->get_touch_pad());
#if !(defined(USE_ESP32_VARIANT_ESP32S2) || defined(USE_ESP32_VARIANT_ESP32S3))
child->publish_state(child->value_ < child->get_threshold());
#else
child->publish_state(child->value_ > child->get_threshold());
#endif
if (should_print) {
ESP_LOGD(TAG, "Touch Pad '%s' (T%" PRIu32 "): %" PRIu32, child->get_name().c_str(),
(uint32_t) child->get_touch_pad(), child->value_);
}
App.feed_wdt();
}
if (should_print) {
// Avoid spamming logs
this->setup_mode_last_log_print_ = now;
}
}
void ESP32TouchComponent::on_shutdown() {
bool is_wakeup_source = false;
#if !(defined(USE_ESP32_VARIANT_ESP32S2) || defined(USE_ESP32_VARIANT_ESP32S3))
if (this->iir_filter_enabled_()) {
touch_pad_filter_stop();
touch_pad_filter_delete();
}
#endif
for (auto *child : this->children_) {
if (child->get_wakeup_threshold() != 0) {
if (!is_wakeup_source) {
is_wakeup_source = true;
// Touch sensor FSM mode must be 'TOUCH_FSM_MODE_TIMER' to use it to wake-up.
touch_pad_set_fsm_mode(TOUCH_FSM_MODE_TIMER);
}
#if !(defined(USE_ESP32_VARIANT_ESP32S2) || defined(USE_ESP32_VARIANT_ESP32S3))
// No filter available when using as wake-up source.
touch_pad_config(child->get_touch_pad(), child->get_wakeup_threshold());
#endif
}
}
if (!is_wakeup_source) {
touch_pad_deinit();
}
}
ESP32TouchBinarySensor::ESP32TouchBinarySensor(touch_pad_t touch_pad, uint32_t threshold, uint32_t wakeup_threshold)
: touch_pad_(touch_pad), threshold_(threshold), wakeup_threshold_(wakeup_threshold) {}
} // namespace esp32_touch
} // namespace esphome
#endif

View File

@@ -9,10 +9,19 @@
#include <vector>
#include <driver/touch_sensor.h>
#include <freertos/FreeRTOS.h>
#include <freertos/queue.h>
namespace esphome {
namespace esp32_touch {
// IMPORTANT: Touch detection logic differs between ESP32 variants:
// - ESP32 v1 (original): Touch detected when value < threshold (capacitance increase causes value decrease)
// - ESP32-S2/S3 v2: Touch detected when value > threshold (capacitance increase causes value increase)
// This inversion is due to different hardware implementations between chip generations.
static const uint32_t SETUP_MODE_LOG_INTERVAL_MS = 250;
class ESP32TouchBinarySensor;
class ESP32TouchComponent : public Component {
@@ -31,6 +40,14 @@ class ESP32TouchComponent : public Component {
void set_voltage_attenuation(touch_volt_atten_t voltage_attenuation) {
this->voltage_attenuation_ = voltage_attenuation;
}
void setup() override;
void dump_config() override;
void loop() override;
float get_setup_priority() const override { return setup_priority::DATA; }
void on_shutdown() override;
#if defined(USE_ESP32_VARIANT_ESP32S2) || defined(USE_ESP32_VARIANT_ESP32S3)
void set_filter_mode(touch_filter_mode_t filter_mode) { this->filter_mode_ = filter_mode; }
void set_debounce_count(uint32_t debounce_count) { this->debounce_count_ = debounce_count; }
@@ -47,17 +64,87 @@ class ESP32TouchComponent : public Component {
void set_iir_filter(uint32_t iir_filter) { this->iir_filter_ = iir_filter; }
#endif
uint32_t component_touch_pad_read(touch_pad_t tp);
protected:
// Common helper methods
void dump_config_base_();
void dump_config_sensors_();
bool create_touch_queue_();
void cleanup_touch_queue_();
void configure_wakeup_pads_();
void setup() override;
void dump_config() override;
void loop() override;
float get_setup_priority() const override { return setup_priority::DATA; }
// Common members
std::vector<ESP32TouchBinarySensor *> children_;
bool setup_mode_{false};
uint32_t setup_mode_last_log_print_{0};
void on_shutdown() override;
// Common configuration parameters
uint16_t sleep_cycle_{4095};
uint16_t meas_cycle_{65535};
touch_low_volt_t low_voltage_reference_{TOUCH_LVOLT_0V5};
touch_high_volt_t high_voltage_reference_{TOUCH_HVOLT_2V7};
touch_volt_atten_t voltage_attenuation_{TOUCH_HVOLT_ATTEN_0V};
// ==================== PLATFORM SPECIFIC ====================
#ifdef USE_ESP32_VARIANT_ESP32
// ESP32 v1 specific
static constexpr uint32_t MINIMUM_RELEASE_TIME_MS = 100;
static void touch_isr_handler(void *arg);
QueueHandle_t touch_queue_{nullptr};
private:
// Touch event structure for ESP32 v1
// Contains touch pad info, value, and touch state for queue communication
struct TouchPadEventV1 {
touch_pad_t pad;
uint32_t value;
bool is_touched;
};
protected:
#if defined(USE_ESP32_VARIANT_ESP32S2) || defined(USE_ESP32_VARIANT_ESP32S3)
// Design note: last_touch_time_ does not require synchronization primitives because:
// 1. ESP32 guarantees atomic 32-bit aligned reads/writes
// 2. ISR only writes timestamps, main loop only reads (except sentinel value 1)
// 3. Timing tolerance allows for occasional stale reads (50ms check interval)
// 4. Queue operations provide implicit memory barriers
// Using atomic/critical sections would add overhead without meaningful benefit
uint32_t last_touch_time_[TOUCH_PAD_MAX] = {0};
uint32_t release_timeout_ms_{1500};
uint32_t release_check_interval_ms_{50};
uint32_t iir_filter_{0};
bool iir_filter_enabled_() const { return this->iir_filter_ > 0; }
#elif defined(USE_ESP32_VARIANT_ESP32S2) || defined(USE_ESP32_VARIANT_ESP32S3)
// ESP32-S2/S3 v2 specific
static void touch_isr_handler(void *arg);
QueueHandle_t touch_queue_{nullptr};
private:
// Touch event structure for ESP32 v2 (S2/S3)
// Contains touch pad and interrupt mask for queue communication
struct TouchPadEventV2 {
touch_pad_t pad;
uint32_t intr_mask;
};
protected:
// Filter configuration
touch_filter_mode_t filter_mode_{TOUCH_PAD_FILTER_MAX};
uint32_t debounce_count_{0};
uint32_t noise_threshold_{0};
uint32_t jitter_step_{0};
touch_smooth_mode_t smooth_level_{TOUCH_PAD_SMOOTH_MAX};
// Denoise configuration
touch_pad_denoise_grade_t grade_{TOUCH_PAD_DENOISE_MAX};
touch_pad_denoise_cap_t cap_level_{TOUCH_PAD_DENOISE_CAP_MAX};
// Waterproof configuration
touch_pad_t waterproof_guard_ring_pad_{TOUCH_PAD_MAX};
touch_pad_shield_driver_t waterproof_shield_driver_{TOUCH_PAD_SHIELD_DRV_MAX};
bool filter_configured_() const {
return (this->filter_mode_ != TOUCH_PAD_FILTER_MAX) && (this->smooth_level_ != TOUCH_PAD_SMOOTH_MAX);
}
@@ -68,43 +155,78 @@ class ESP32TouchComponent : public Component {
return (this->waterproof_guard_ring_pad_ != TOUCH_PAD_MAX) &&
(this->waterproof_shield_driver_ != TOUCH_PAD_SHIELD_DRV_MAX);
}
#else
bool iir_filter_enabled_() const { return this->iir_filter_ > 0; }
// Helper method to read touch values - non-blocking operation
// Returns the current touch pad value using either filtered or raw reading
// based on the filter configuration
uint32_t read_touch_value(touch_pad_t pad) const;
// Helper to update touch state with a known state
void update_touch_state_(ESP32TouchBinarySensor *child, bool is_touched);
// Helper to read touch value and update state for a given child
void check_and_update_touch_state_(ESP32TouchBinarySensor *child);
#endif
std::vector<ESP32TouchBinarySensor *> children_;
bool setup_mode_{false};
uint32_t setup_mode_last_log_print_{0};
// common parameters
uint16_t sleep_cycle_{4095};
uint16_t meas_cycle_{65535};
touch_low_volt_t low_voltage_reference_{TOUCH_LVOLT_0V5};
touch_high_volt_t high_voltage_reference_{TOUCH_HVOLT_2V7};
touch_volt_atten_t voltage_attenuation_{TOUCH_HVOLT_ATTEN_0V};
#if defined(USE_ESP32_VARIANT_ESP32S2) || defined(USE_ESP32_VARIANT_ESP32S3)
touch_filter_mode_t filter_mode_{TOUCH_PAD_FILTER_MAX};
uint32_t debounce_count_{0};
uint32_t noise_threshold_{0};
uint32_t jitter_step_{0};
touch_smooth_mode_t smooth_level_{TOUCH_PAD_SMOOTH_MAX};
touch_pad_denoise_grade_t grade_{TOUCH_PAD_DENOISE_MAX};
touch_pad_denoise_cap_t cap_level_{TOUCH_PAD_DENOISE_CAP_MAX};
touch_pad_t waterproof_guard_ring_pad_{TOUCH_PAD_MAX};
touch_pad_shield_driver_t waterproof_shield_driver_{TOUCH_PAD_SHIELD_DRV_MAX};
#else
uint32_t iir_filter_{0};
#endif
// Helper functions for dump_config - common to both implementations
static const char *get_low_voltage_reference_str(touch_low_volt_t ref) {
switch (ref) {
case TOUCH_LVOLT_0V5:
return "0.5V";
case TOUCH_LVOLT_0V6:
return "0.6V";
case TOUCH_LVOLT_0V7:
return "0.7V";
case TOUCH_LVOLT_0V8:
return "0.8V";
default:
return "UNKNOWN";
}
}
static const char *get_high_voltage_reference_str(touch_high_volt_t ref) {
switch (ref) {
case TOUCH_HVOLT_2V4:
return "2.4V";
case TOUCH_HVOLT_2V5:
return "2.5V";
case TOUCH_HVOLT_2V6:
return "2.6V";
case TOUCH_HVOLT_2V7:
return "2.7V";
default:
return "UNKNOWN";
}
}
static const char *get_voltage_attenuation_str(touch_volt_atten_t atten) {
switch (atten) {
case TOUCH_HVOLT_ATTEN_1V5:
return "1.5V";
case TOUCH_HVOLT_ATTEN_1V:
return "1V";
case TOUCH_HVOLT_ATTEN_0V5:
return "0.5V";
case TOUCH_HVOLT_ATTEN_0V:
return "0V";
default:
return "UNKNOWN";
}
}
};
/// Simple helper class to expose a touch pad value as a binary sensor.
class ESP32TouchBinarySensor : public binary_sensor::BinarySensor {
public:
ESP32TouchBinarySensor(touch_pad_t touch_pad, uint32_t threshold, uint32_t wakeup_threshold);
ESP32TouchBinarySensor(touch_pad_t touch_pad, uint32_t threshold, uint32_t wakeup_threshold)
: touch_pad_(touch_pad), threshold_(threshold), wakeup_threshold_(wakeup_threshold) {}
touch_pad_t get_touch_pad() const { return this->touch_pad_; }
uint32_t get_threshold() const { return this->threshold_; }
void set_threshold(uint32_t threshold) { this->threshold_ = threshold; }
#ifdef USE_ESP32_VARIANT_ESP32
uint32_t get_value() const { return this->value_; }
#endif
uint32_t get_wakeup_threshold() const { return this->wakeup_threshold_; }
protected:
@@ -112,7 +234,10 @@ class ESP32TouchBinarySensor : public binary_sensor::BinarySensor {
touch_pad_t touch_pad_{TOUCH_PAD_MAX};
uint32_t threshold_{0};
#ifdef USE_ESP32_VARIANT_ESP32
uint32_t value_{0};
#endif
bool last_state_{false};
const uint32_t wakeup_threshold_{0};
};

View File

@@ -0,0 +1,91 @@
#ifdef USE_ESP32
#include "esp32_touch.h"
#include "esphome/core/log.h"
#include <cinttypes>
namespace esphome {
namespace esp32_touch {
static const char *const TAG = "esp32_touch";
void ESP32TouchComponent::dump_config_base_() {
const char *lv_s = get_low_voltage_reference_str(this->low_voltage_reference_);
const char *hv_s = get_high_voltage_reference_str(this->high_voltage_reference_);
const char *atten_s = get_voltage_attenuation_str(this->voltage_attenuation_);
ESP_LOGCONFIG(TAG,
"Config for ESP32 Touch Hub:\n"
" Meas cycle: %.2fms\n"
" Sleep cycle: %.2fms\n"
" Low Voltage Reference: %s\n"
" High Voltage Reference: %s\n"
" Voltage Attenuation: %s",
this->meas_cycle_ / (8000000.0f / 1000.0f), this->sleep_cycle_ / (150000.0f / 1000.0f), lv_s, hv_s,
atten_s);
}
void ESP32TouchComponent::dump_config_sensors_() {
for (auto *child : this->children_) {
LOG_BINARY_SENSOR(" ", "Touch Pad", child);
ESP_LOGCONFIG(TAG, " Pad: T%" PRIu32, (uint32_t) child->get_touch_pad());
ESP_LOGCONFIG(TAG, " Threshold: %" PRIu32, child->get_threshold());
}
}
bool ESP32TouchComponent::create_touch_queue_() {
// Queue size calculation: children * 4 allows for burst scenarios where ISR
// fires multiple times before main loop processes.
size_t queue_size = this->children_.size() * 4;
if (queue_size < 8)
queue_size = 8;
#ifdef USE_ESP32_VARIANT_ESP32
this->touch_queue_ = xQueueCreate(queue_size, sizeof(TouchPadEventV1));
#else
this->touch_queue_ = xQueueCreate(queue_size, sizeof(TouchPadEventV2));
#endif
if (this->touch_queue_ == nullptr) {
ESP_LOGE(TAG, "Failed to create touch event queue of size %" PRIu32, (uint32_t) queue_size);
this->mark_failed();
return false;
}
return true;
}
void ESP32TouchComponent::cleanup_touch_queue_() {
if (this->touch_queue_) {
vQueueDelete(this->touch_queue_);
this->touch_queue_ = nullptr;
}
}
void ESP32TouchComponent::configure_wakeup_pads_() {
bool is_wakeup_source = false;
// Check if any pad is configured for wakeup
for (auto *child : this->children_) {
if (child->get_wakeup_threshold() != 0) {
is_wakeup_source = true;
#ifdef USE_ESP32_VARIANT_ESP32
// ESP32 v1: No filter available when using as wake-up source.
touch_pad_config(child->get_touch_pad(), child->get_wakeup_threshold());
#else
// ESP32-S2/S3 v2: Set threshold for wakeup
touch_pad_set_thresh(child->get_touch_pad(), child->get_wakeup_threshold());
#endif
}
}
if (!is_wakeup_source) {
// If no pad is configured for wakeup, deinitialize touch pad
touch_pad_deinit();
}
}
} // namespace esp32_touch
} // namespace esphome
#endif // USE_ESP32

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@@ -0,0 +1,248 @@
#ifdef USE_ESP32_VARIANT_ESP32
#include "esp32_touch.h"
#include "esphome/core/application.h"
#include "esphome/core/log.h"
#include "esphome/core/hal.h"
#include <algorithm>
#include <cinttypes>
// Include HAL for ISR-safe touch reading
#include "hal/touch_sensor_ll.h"
// Include for RTC clock frequency
#include "soc/rtc.h"
namespace esphome {
namespace esp32_touch {
static const char *const TAG = "esp32_touch";
void ESP32TouchComponent::setup() {
// Create queue for touch events
// Queue size calculation: children * 4 allows for burst scenarios where ISR
// fires multiple times before main loop processes. This is important because
// ESP32 v1 scans all pads on each interrupt, potentially sending multiple events.
if (!this->create_touch_queue_()) {
return;
}
touch_pad_init();
touch_pad_set_fsm_mode(TOUCH_FSM_MODE_TIMER);
// Set up IIR filter if enabled
if (this->iir_filter_enabled_()) {
touch_pad_filter_start(this->iir_filter_);
}
// Configure measurement parameters
#if ESP_IDF_VERSION_MAJOR >= 5
touch_pad_set_measurement_clock_cycles(this->meas_cycle_);
touch_pad_set_measurement_interval(this->sleep_cycle_);
#else
touch_pad_set_meas_time(this->sleep_cycle_, this->meas_cycle_);
#endif
touch_pad_set_voltage(this->high_voltage_reference_, this->low_voltage_reference_, this->voltage_attenuation_);
// Configure each touch pad
for (auto *child : this->children_) {
touch_pad_config(child->get_touch_pad(), child->get_threshold());
}
// Register ISR handler
esp_err_t err = touch_pad_isr_register(touch_isr_handler, this);
if (err != ESP_OK) {
ESP_LOGE(TAG, "Failed to register touch ISR: %s", esp_err_to_name(err));
this->cleanup_touch_queue_();
this->mark_failed();
return;
}
// Calculate release timeout based on sleep cycle
// Design note: ESP32 v1 hardware limitation - interrupts only fire on touch (not release)
// We must use timeout-based detection for release events
// Formula: 3 sleep cycles converted to ms, with MINIMUM_RELEASE_TIME_MS minimum
// The division by 2 accounts for the fact that sleep_cycle is in half-cycles
uint32_t rtc_freq = rtc_clk_slow_freq_get_hz();
this->release_timeout_ms_ = (this->sleep_cycle_ * 1000 * 3) / (rtc_freq * 2);
if (this->release_timeout_ms_ < MINIMUM_RELEASE_TIME_MS) {
this->release_timeout_ms_ = MINIMUM_RELEASE_TIME_MS;
}
// Check for releases at 1/4 the timeout interval, capped at 50ms
this->release_check_interval_ms_ = std::min(this->release_timeout_ms_ / 4, (uint32_t) 50);
// Enable touch pad interrupt
touch_pad_intr_enable();
}
void ESP32TouchComponent::dump_config() {
this->dump_config_base_();
if (this->iir_filter_enabled_()) {
ESP_LOGCONFIG(TAG, " IIR Filter: %" PRIu32 "ms", this->iir_filter_);
} else {
ESP_LOGCONFIG(TAG, " IIR Filter DISABLED");
}
if (this->setup_mode_) {
ESP_LOGCONFIG(TAG, " Setup Mode ENABLED");
}
this->dump_config_sensors_();
}
void ESP32TouchComponent::loop() {
const uint32_t now = App.get_loop_component_start_time();
// Print debug info for all pads in setup mode
if (this->setup_mode_ && now - this->setup_mode_last_log_print_ > SETUP_MODE_LOG_INTERVAL_MS) {
for (auto *child : this->children_) {
ESP_LOGD(TAG, "Touch Pad '%s' (T%" PRIu32 "): %" PRIu32, child->get_name().c_str(),
(uint32_t) child->get_touch_pad(), child->value_);
}
this->setup_mode_last_log_print_ = now;
}
// Process any queued touch events from interrupts
// Note: Events are only sent by ISR for pads that were measured in that cycle (value != 0)
// This is more efficient than sending all pad states every interrupt
TouchPadEventV1 event;
while (xQueueReceive(this->touch_queue_, &event, 0) == pdTRUE) {
// Find the corresponding sensor - O(n) search is acceptable since events are infrequent
for (auto *child : this->children_) {
if (child->get_touch_pad() != event.pad) {
continue;
}
// Found matching pad - process it
child->value_ = event.value;
// The interrupt gives us the touch state directly
bool new_state = event.is_touched;
// Track when we last saw this pad as touched
if (new_state) {
this->last_touch_time_[event.pad] = now;
}
// Only publish if state changed - this filters out repeated events
if (new_state != child->last_state_) {
child->last_state_ = new_state;
child->publish_state(new_state);
// Original ESP32: ISR only fires when touched, release is detected by timeout
// Note: ESP32 v1 uses inverted logic - touched when value < threshold
ESP_LOGV(TAG, "Touch Pad '%s' state: ON (value: %" PRIu32 " < threshold: %" PRIu32 ")",
child->get_name().c_str(), event.value, child->get_threshold());
}
break; // Exit inner loop after processing matching pad
}
}
// Check for released pads periodically
static uint32_t last_release_check = 0;
if (now - last_release_check < this->release_check_interval_ms_) {
return;
}
last_release_check = now;
for (auto *child : this->children_) {
touch_pad_t pad = child->get_touch_pad();
uint32_t last_time = this->last_touch_time_[pad];
// Design note: Sentinel value pattern explanation
// - 0: Never touched since boot (waiting for initial timeout)
// - 1: Initial OFF state has been published (prevents repeated publishes)
// - >1: Actual timestamp of last touch event
// This avoids needing a separate boolean flag for initial state tracking
// If we've never seen this pad touched (last_time == 0) and enough time has passed
// since startup, publish OFF state and mark as published with value 1
if (last_time == 0 && now > this->release_timeout_ms_) {
child->publish_initial_state(false);
this->last_touch_time_[pad] = 1; // Mark as "initial state published"
ESP_LOGV(TAG, "Touch Pad '%s' state: OFF (initial)", child->get_name().c_str());
} else if (child->last_state_ && last_time > 1) { // last_time > 1 means it's a real timestamp
uint32_t time_diff = now - last_time;
// Check if we haven't seen this pad recently
if (time_diff > this->release_timeout_ms_) {
// Haven't seen this pad recently, assume it's released
child->last_state_ = false;
child->publish_state(false);
this->last_touch_time_[pad] = 1; // Reset to "initial published" state
ESP_LOGV(TAG, "Touch Pad '%s' state: OFF (timeout)", child->get_name().c_str());
}
}
}
}
void ESP32TouchComponent::on_shutdown() {
touch_pad_intr_disable();
touch_pad_isr_deregister(touch_isr_handler, this);
this->cleanup_touch_queue_();
if (this->iir_filter_enabled_()) {
touch_pad_filter_stop();
touch_pad_filter_delete();
}
// Configure wakeup pads if any are set
this->configure_wakeup_pads_();
}
void IRAM_ATTR ESP32TouchComponent::touch_isr_handler(void *arg) {
ESP32TouchComponent *component = static_cast<ESP32TouchComponent *>(arg);
touch_pad_clear_status();
// Process all configured pads to check their current state
// Note: ESP32 v1 doesn't tell us which specific pad triggered the interrupt,
// so we must scan all configured pads to find which ones were touched
for (auto *child : component->children_) {
touch_pad_t pad = child->get_touch_pad();
// Read current value using ISR-safe API
uint32_t value;
if (component->iir_filter_enabled_()) {
uint16_t temp_value = 0;
touch_pad_read_filtered(pad, &temp_value);
value = temp_value;
} else {
// Use low-level HAL function when filter is not enabled
value = touch_ll_read_raw_data(pad);
}
// Skip pads with 0 value - they haven't been measured in this cycle
// This is important: not all pads are measured every interrupt cycle,
// only those that the hardware has updated
if (value == 0) {
continue;
}
// IMPORTANT: ESP32 v1 touch detection logic - INVERTED compared to v2!
// ESP32 v1: Touch is detected when capacitance INCREASES, causing the measured value to DECREASE
// Therefore: touched = (value < threshold)
// This is opposite to ESP32-S2/S3 v2 where touched = (value > threshold)
bool is_touched = value < child->get_threshold();
// Always send the current state - the main loop will filter for changes
// We send both touched and untouched states because the ISR doesn't
// track previous state (to keep ISR fast and simple)
TouchPadEventV1 event;
event.pad = pad;
event.value = value;
event.is_touched = is_touched;
// Send to queue from ISR - non-blocking, drops if queue full
BaseType_t x_higher_priority_task_woken = pdFALSE;
xQueueSendFromISR(component->touch_queue_, &event, &x_higher_priority_task_woken);
if (x_higher_priority_task_woken) {
portYIELD_FROM_ISR();
}
}
}
} // namespace esp32_touch
} // namespace esphome
#endif // USE_ESP32_VARIANT_ESP32

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@@ -0,0 +1,354 @@
#if defined(USE_ESP32_VARIANT_ESP32S2) || defined(USE_ESP32_VARIANT_ESP32S3)
#include "esp32_touch.h"
#include "esphome/core/application.h"
#include "esphome/core/log.h"
#include "esphome/core/hal.h"
namespace esphome {
namespace esp32_touch {
static const char *const TAG = "esp32_touch";
// Helper to update touch state with a known state
void ESP32TouchComponent::update_touch_state_(ESP32TouchBinarySensor *child, bool is_touched) {
if (child->last_state_ != is_touched) {
// Read value for logging
uint32_t value = this->read_touch_value(child->get_touch_pad());
child->last_state_ = is_touched;
child->publish_state(is_touched);
ESP_LOGD(TAG, "Touch Pad '%s' %s (value: %" PRIu32 " %s threshold: %" PRIu32 ")", child->get_name().c_str(),
is_touched ? "touched" : "released", value, is_touched ? ">" : "<=", child->get_threshold());
}
}
// Helper to read touch value and update state for a given child (used for timeout events)
void ESP32TouchComponent::check_and_update_touch_state_(ESP32TouchBinarySensor *child) {
// Read current touch value
uint32_t value = this->read_touch_value(child->get_touch_pad());
// ESP32-S2/S3 v2: Touch is detected when value > threshold
bool is_touched = value > child->get_threshold();
this->update_touch_state_(child, is_touched);
}
void ESP32TouchComponent::setup() {
// Create queue for touch events first
if (!this->create_touch_queue_()) {
return;
}
// Initialize touch pad peripheral
esp_err_t init_err = touch_pad_init();
if (init_err != ESP_OK) {
ESP_LOGE(TAG, "Failed to initialize touch pad: %s", esp_err_to_name(init_err));
this->mark_failed();
return;
}
// Configure each touch pad first
for (auto *child : this->children_) {
esp_err_t config_err = touch_pad_config(child->get_touch_pad());
if (config_err != ESP_OK) {
ESP_LOGE(TAG, "Failed to configure touch pad %d: %s", child->get_touch_pad(), esp_err_to_name(config_err));
}
}
// Set up filtering if configured
if (this->filter_configured_()) {
touch_filter_config_t filter_info = {
.mode = this->filter_mode_,
.debounce_cnt = this->debounce_count_,
.noise_thr = this->noise_threshold_,
.jitter_step = this->jitter_step_,
.smh_lvl = this->smooth_level_,
};
touch_pad_filter_set_config(&filter_info);
touch_pad_filter_enable();
}
if (this->denoise_configured_()) {
touch_pad_denoise_t denoise = {
.grade = this->grade_,
.cap_level = this->cap_level_,
};
touch_pad_denoise_set_config(&denoise);
touch_pad_denoise_enable();
}
if (this->waterproof_configured_()) {
touch_pad_waterproof_t waterproof = {
.guard_ring_pad = this->waterproof_guard_ring_pad_,
.shield_driver = this->waterproof_shield_driver_,
};
touch_pad_waterproof_set_config(&waterproof);
touch_pad_waterproof_enable();
}
// Configure measurement parameters
touch_pad_set_voltage(this->high_voltage_reference_, this->low_voltage_reference_, this->voltage_attenuation_);
// ESP32-S2/S3 always use the older API
touch_pad_set_meas_time(this->sleep_cycle_, this->meas_cycle_);
// Configure timeout if needed
touch_pad_timeout_set(true, TOUCH_PAD_THRESHOLD_MAX);
// Register ISR handler with interrupt mask
esp_err_t err =
touch_pad_isr_register(touch_isr_handler, this, static_cast<touch_pad_intr_mask_t>(TOUCH_PAD_INTR_MASK_ALL));
if (err != ESP_OK) {
ESP_LOGE(TAG, "Failed to register touch ISR: %s", esp_err_to_name(err));
this->cleanup_touch_queue_();
this->mark_failed();
return;
}
// Set thresholds for each pad BEFORE starting FSM
for (auto *child : this->children_) {
if (child->get_threshold() != 0) {
touch_pad_set_thresh(child->get_touch_pad(), child->get_threshold());
}
}
// Enable interrupts
touch_pad_intr_enable(static_cast<touch_pad_intr_mask_t>(TOUCH_PAD_INTR_MASK_ACTIVE | TOUCH_PAD_INTR_MASK_INACTIVE |
TOUCH_PAD_INTR_MASK_TIMEOUT));
// Set FSM mode before starting
touch_pad_set_fsm_mode(TOUCH_FSM_MODE_TIMER);
// Start FSM
touch_pad_fsm_start();
// Read initial states after all hardware is initialized
for (auto *child : this->children_) {
// Read current value
uint32_t value = this->read_touch_value(child->get_touch_pad());
// Set initial state and publish
bool is_touched = value > child->get_threshold();
child->last_state_ = is_touched;
child->publish_initial_state(is_touched);
ESP_LOGD(TAG, "Touch Pad '%s' initial state: %s (value: %d %s threshold: %d)", child->get_name().c_str(),
is_touched ? "touched" : "released", value, is_touched ? ">" : "<=", child->get_threshold());
}
}
void ESP32TouchComponent::dump_config() {
this->dump_config_base_();
if (this->filter_configured_()) {
const char *filter_mode_s;
switch (this->filter_mode_) {
case TOUCH_PAD_FILTER_IIR_4:
filter_mode_s = "IIR_4";
break;
case TOUCH_PAD_FILTER_IIR_8:
filter_mode_s = "IIR_8";
break;
case TOUCH_PAD_FILTER_IIR_16:
filter_mode_s = "IIR_16";
break;
case TOUCH_PAD_FILTER_IIR_32:
filter_mode_s = "IIR_32";
break;
case TOUCH_PAD_FILTER_IIR_64:
filter_mode_s = "IIR_64";
break;
case TOUCH_PAD_FILTER_IIR_128:
filter_mode_s = "IIR_128";
break;
case TOUCH_PAD_FILTER_IIR_256:
filter_mode_s = "IIR_256";
break;
case TOUCH_PAD_FILTER_JITTER:
filter_mode_s = "JITTER";
break;
default:
filter_mode_s = "UNKNOWN";
break;
}
ESP_LOGCONFIG(TAG,
" Filter mode: %s\n"
" Debounce count: %" PRIu32 "\n"
" Noise threshold coefficient: %" PRIu32 "\n"
" Jitter filter step size: %" PRIu32,
filter_mode_s, this->debounce_count_, this->noise_threshold_, this->jitter_step_);
const char *smooth_level_s;
switch (this->smooth_level_) {
case TOUCH_PAD_SMOOTH_OFF:
smooth_level_s = "OFF";
break;
case TOUCH_PAD_SMOOTH_IIR_2:
smooth_level_s = "IIR_2";
break;
case TOUCH_PAD_SMOOTH_IIR_4:
smooth_level_s = "IIR_4";
break;
case TOUCH_PAD_SMOOTH_IIR_8:
smooth_level_s = "IIR_8";
break;
default:
smooth_level_s = "UNKNOWN";
break;
}
ESP_LOGCONFIG(TAG, " Smooth level: %s", smooth_level_s);
}
if (this->denoise_configured_()) {
const char *grade_s;
switch (this->grade_) {
case TOUCH_PAD_DENOISE_BIT12:
grade_s = "BIT12";
break;
case TOUCH_PAD_DENOISE_BIT10:
grade_s = "BIT10";
break;
case TOUCH_PAD_DENOISE_BIT8:
grade_s = "BIT8";
break;
case TOUCH_PAD_DENOISE_BIT4:
grade_s = "BIT4";
break;
default:
grade_s = "UNKNOWN";
break;
}
ESP_LOGCONFIG(TAG, " Denoise grade: %s", grade_s);
const char *cap_level_s;
switch (this->cap_level_) {
case TOUCH_PAD_DENOISE_CAP_L0:
cap_level_s = "L0";
break;
case TOUCH_PAD_DENOISE_CAP_L1:
cap_level_s = "L1";
break;
case TOUCH_PAD_DENOISE_CAP_L2:
cap_level_s = "L2";
break;
case TOUCH_PAD_DENOISE_CAP_L3:
cap_level_s = "L3";
break;
case TOUCH_PAD_DENOISE_CAP_L4:
cap_level_s = "L4";
break;
case TOUCH_PAD_DENOISE_CAP_L5:
cap_level_s = "L5";
break;
case TOUCH_PAD_DENOISE_CAP_L6:
cap_level_s = "L6";
break;
case TOUCH_PAD_DENOISE_CAP_L7:
cap_level_s = "L7";
break;
default:
cap_level_s = "UNKNOWN";
break;
}
ESP_LOGCONFIG(TAG, " Denoise capacitance level: %s", cap_level_s);
}
if (this->setup_mode_) {
ESP_LOGCONFIG(TAG, " Setup Mode ENABLED");
}
this->dump_config_sensors_();
}
void ESP32TouchComponent::loop() {
const uint32_t now = App.get_loop_component_start_time();
// In setup mode, periodically log all pad values
if (this->setup_mode_ && now - this->setup_mode_last_log_print_ > SETUP_MODE_LOG_INTERVAL_MS) {
for (auto *child : this->children_) {
// Read the value being used for touch detection
uint32_t value = this->read_touch_value(child->get_touch_pad());
ESP_LOGD(TAG, "Touch Pad '%s' (T%d): %d", child->get_name().c_str(), child->get_touch_pad(), value);
}
this->setup_mode_last_log_print_ = now;
}
// Process any queued touch events from interrupts
TouchPadEventV2 event;
while (xQueueReceive(this->touch_queue_, &event, 0) == pdTRUE) {
// Handle timeout events
if (event.intr_mask & TOUCH_PAD_INTR_MASK_TIMEOUT) {
// Resume measurement after timeout
touch_pad_timeout_resume();
// For timeout events, always check the current state
} else if (!(event.intr_mask & (TOUCH_PAD_INTR_MASK_ACTIVE | TOUCH_PAD_INTR_MASK_INACTIVE))) {
// Skip if not an active/inactive/timeout event
continue;
}
// Find the child for the pad that triggered the interrupt
for (auto *child : this->children_) {
if (child->get_touch_pad() != event.pad) {
continue;
}
if (event.intr_mask & TOUCH_PAD_INTR_MASK_TIMEOUT) {
// For timeout events, we need to read the value to determine state
this->check_and_update_touch_state_(child);
} else {
// For ACTIVE/INACTIVE events, the interrupt tells us the state
bool is_touched = (event.intr_mask & TOUCH_PAD_INTR_MASK_ACTIVE) != 0;
this->update_touch_state_(child, is_touched);
}
break;
}
}
}
void ESP32TouchComponent::on_shutdown() {
// Disable interrupts
touch_pad_intr_disable(static_cast<touch_pad_intr_mask_t>(TOUCH_PAD_INTR_MASK_ACTIVE | TOUCH_PAD_INTR_MASK_INACTIVE |
TOUCH_PAD_INTR_MASK_TIMEOUT));
touch_pad_isr_deregister(touch_isr_handler, this);
this->cleanup_touch_queue_();
// Configure wakeup pads if any are set
this->configure_wakeup_pads_();
}
void IRAM_ATTR ESP32TouchComponent::touch_isr_handler(void *arg) {
ESP32TouchComponent *component = static_cast<ESP32TouchComponent *>(arg);
BaseType_t x_higher_priority_task_woken = pdFALSE;
// Read interrupt status
TouchPadEventV2 event;
event.intr_mask = touch_pad_read_intr_status_mask();
event.pad = touch_pad_get_current_meas_channel();
// Send event to queue for processing in main loop
xQueueSendFromISR(component->touch_queue_, &event, &x_higher_priority_task_woken);
if (x_higher_priority_task_woken) {
portYIELD_FROM_ISR();
}
}
uint32_t ESP32TouchComponent::read_touch_value(touch_pad_t pad) const {
// Unlike ESP32 v1, touch reads on ESP32-S2/S3 v2 are non-blocking operations.
// The hardware continuously samples in the background and we can read the
// latest value at any time without waiting.
uint32_t value = 0;
if (this->filter_configured_()) {
// Read filtered/smoothed value when filter is enabled
touch_pad_filter_read_smooth(pad, &value);
} else {
// Read raw value when filter is not configured
touch_pad_read_raw_data(pad, &value);
}
return value;
}
} // namespace esp32_touch
} // namespace esphome
#endif // USE_ESP32_VARIANT_ESP32S2 || USE_ESP32_VARIANT_ESP32S3

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@@ -0,0 +1,26 @@
"""
Runtime statistics component for ESPHome.
"""
import esphome.codegen as cg
import esphome.config_validation as cv
DEPENDENCIES = []
CONF_ENABLED = "enabled"
CONF_LOG_INTERVAL = "log_interval"
CONFIG_SCHEMA = cv.Schema(
{
cv.Optional(CONF_ENABLED, default=True): cv.boolean,
cv.Optional(
CONF_LOG_INTERVAL, default=60000
): cv.positive_time_period_milliseconds,
}
)
async def to_code(config):
"""Generate code for the runtime statistics component."""
cg.add(cg.App.set_runtime_stats_enabled(config[CONF_ENABLED]))
cg.add(cg.App.set_runtime_stats_log_interval(config[CONF_LOG_INTERVAL]))

View File

@@ -7,6 +7,7 @@
#include "esphome/core/hal.h"
#include "esphome/core/helpers.h"
#include "esphome/core/preferences.h"
#include "esphome/core/runtime_stats.h"
#include "esphome/core/scheduler.h"
#ifdef USE_SOCKET_SELECT_SUPPORT
@@ -314,6 +315,18 @@ class Application {
uint32_t get_loop_interval() const { return this->loop_interval_; }
/** Enable or disable runtime statistics collection.
*
* @param enable Whether to enable runtime statistics collection.
*/
void set_runtime_stats_enabled(bool enable) { runtime_stats.set_enabled(enable); }
/** Set the interval at which runtime statistics are logged.
*
* @param interval The interval in milliseconds between logging of runtime statistics.
*/
void set_runtime_stats_log_interval(uint32_t interval) { runtime_stats.set_log_interval(interval); }
void schedule_dump_config() { this->dump_config_at_ = 0; }
void feed_wdt(uint32_t time = 0);

View File

@@ -246,6 +246,9 @@ uint32_t WarnIfComponentBlockingGuard::finish() {
uint32_t curr_time = millis();
uint32_t blocking_time = curr_time - this->started_;
// Record component runtime stats
runtime_stats.record_component_time(this->component_, blocking_time, curr_time);
bool should_warn;
if (this->component_ != nullptr) {
should_warn = this->component_->should_warn_of_blocking(blocking_time);

View File

@@ -6,6 +6,7 @@
#include <string>
#include "esphome/core/optional.h"
#include "esphome/core/runtime_stats.h"
namespace esphome {

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@@ -0,0 +1,28 @@
#include "esphome/core/runtime_stats.h"
#include "esphome/core/component.h"
namespace esphome {
RuntimeStatsCollector runtime_stats;
void RuntimeStatsCollector::record_component_time(Component *component, uint32_t duration_ms, uint32_t current_time) {
if (!this->enabled_ || component == nullptr)
return;
const char *component_source = component->get_component_source();
this->component_stats_[component_source].record_time(duration_ms);
// If next_log_time_ is 0, initialize it
if (this->next_log_time_ == 0) {
this->next_log_time_ = current_time + this->log_interval_;
return;
}
if (current_time >= this->next_log_time_) {
this->log_stats_();
this->reset_stats_();
this->next_log_time_ = current_time + this->log_interval_;
}
}
} // namespace esphome

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@@ -0,0 +1,161 @@
#pragma once
#include <map>
#include <string>
#include <vector>
#include <cstdint>
#include <algorithm>
#include "esphome/core/helpers.h"
#include "esphome/core/log.h"
namespace esphome {
static const char *const RUNTIME_TAG = "runtime";
class Component; // Forward declaration
class ComponentRuntimeStats {
public:
ComponentRuntimeStats()
: period_count_(0),
total_count_(0),
period_time_ms_(0),
total_time_ms_(0),
period_max_time_ms_(0),
total_max_time_ms_(0) {}
void record_time(uint32_t duration_ms) {
// Update period counters
this->period_count_++;
this->period_time_ms_ += duration_ms;
if (duration_ms > this->period_max_time_ms_)
this->period_max_time_ms_ = duration_ms;
// Update total counters
this->total_count_++;
this->total_time_ms_ += duration_ms;
if (duration_ms > this->total_max_time_ms_)
this->total_max_time_ms_ = duration_ms;
}
void reset_period_stats() {
this->period_count_ = 0;
this->period_time_ms_ = 0;
this->period_max_time_ms_ = 0;
}
// Period stats (reset each logging interval)
uint32_t get_period_count() const { return this->period_count_; }
uint32_t get_period_time_ms() const { return this->period_time_ms_; }
uint32_t get_period_max_time_ms() const { return this->period_max_time_ms_; }
float get_period_avg_time_ms() const {
return this->period_count_ > 0 ? this->period_time_ms_ / static_cast<float>(this->period_count_) : 0.0f;
}
// Total stats (persistent until reboot)
uint32_t get_total_count() const { return this->total_count_; }
uint32_t get_total_time_ms() const { return this->total_time_ms_; }
uint32_t get_total_max_time_ms() const { return this->total_max_time_ms_; }
float get_total_avg_time_ms() const {
return this->total_count_ > 0 ? this->total_time_ms_ / static_cast<float>(this->total_count_) : 0.0f;
}
protected:
// Period stats (reset each logging interval)
uint32_t period_count_;
uint32_t period_time_ms_;
uint32_t period_max_time_ms_;
// Total stats (persistent until reboot)
uint32_t total_count_;
uint32_t total_time_ms_;
uint32_t total_max_time_ms_;
};
// For sorting components by run time
struct ComponentStatPair {
std::string name;
const ComponentRuntimeStats *stats;
bool operator>(const ComponentStatPair &other) const {
// Sort by period time as that's what we're displaying in the logs
return stats->get_period_time_ms() > other.stats->get_period_time_ms();
}
};
class RuntimeStatsCollector {
public:
RuntimeStatsCollector() : log_interval_(60000), next_log_time_(0), enabled_(true) {}
void set_log_interval(uint32_t log_interval) { this->log_interval_ = log_interval; }
uint32_t get_log_interval() const { return this->log_interval_; }
void set_enabled(bool enabled) { this->enabled_ = enabled; }
bool is_enabled() const { return this->enabled_; }
void record_component_time(Component *component, uint32_t duration_ms, uint32_t current_time);
protected:
void log_stats_() {
ESP_LOGI(RUNTIME_TAG, "Component Runtime Statistics");
ESP_LOGI(RUNTIME_TAG, "Period stats (last %" PRIu32 "ms):", this->log_interval_);
// First collect stats we want to display
std::vector<ComponentStatPair> stats_to_display;
for (const auto &it : this->component_stats_) {
const ComponentRuntimeStats &stats = it.second;
if (stats.get_period_count() > 0) {
ComponentStatPair pair = {it.first, &stats};
stats_to_display.push_back(pair);
}
}
// Sort by period runtime (descending)
std::sort(stats_to_display.begin(), stats_to_display.end(), std::greater<ComponentStatPair>());
// Log top components by period runtime
for (const auto &it : stats_to_display) {
const std::string &source = it.name;
const ComponentRuntimeStats *stats = it.stats;
ESP_LOGI(RUNTIME_TAG, " %s: count=%" PRIu32 ", avg=%.2fms, max=%" PRIu32 "ms, total=%" PRIu32 "ms",
source.c_str(), stats->get_period_count(), stats->get_period_avg_time_ms(),
stats->get_period_max_time_ms(), stats->get_period_time_ms());
}
// Log total stats since boot
ESP_LOGI(RUNTIME_TAG, "Total stats (since boot):");
// Re-sort by total runtime for all-time stats
std::sort(stats_to_display.begin(), stats_to_display.end(),
[](const ComponentStatPair &a, const ComponentStatPair &b) {
return a.stats->get_total_time_ms() > b.stats->get_total_time_ms();
});
for (const auto &it : stats_to_display) {
const std::string &source = it.name;
const ComponentRuntimeStats *stats = it.stats;
ESP_LOGI(RUNTIME_TAG, " %s: count=%" PRIu32 ", avg=%.2fms, max=%" PRIu32 "ms, total=%" PRIu32 "ms",
source.c_str(), stats->get_total_count(), stats->get_total_avg_time_ms(), stats->get_total_max_time_ms(),
stats->get_total_time_ms());
}
}
void reset_stats_() {
for (auto &it : this->component_stats_) {
it.second.reset_period_stats();
}
}
std::map<std::string, ComponentRuntimeStats> component_stats_;
uint32_t log_interval_;
uint32_t next_log_time_;
bool enabled_;
};
// Global instance for runtime stats collection
extern RuntimeStatsCollector runtime_stats;
} // namespace esphome