Files
esphome/esphome/core/entity_base.cpp
Fabian 1b8b8cdd11 EntityBase: Icon string can stay in flash. (#4566)
* Icon string can stay in flash.

* Remove redundant const.

---------

Co-authored-by: Your Name <you@example.com>
2023-03-15 22:20:12 +00:00

50 lines
1.7 KiB
C++

#include "esphome/core/entity_base.h"
#include "esphome/core/helpers.h"
namespace esphome {
static const char *const TAG = "entity_base";
EntityBase::EntityBase(std::string name) : name_(std::move(name)) { this->calc_object_id_(); }
// Entity Name
const std::string &EntityBase::get_name() const { return this->name_; }
void EntityBase::set_name(const std::string &name) {
this->name_ = name;
this->calc_object_id_();
}
// Entity Internal
bool EntityBase::is_internal() const { return this->internal_; }
void EntityBase::set_internal(bool internal) { this->internal_ = internal; }
// Entity Disabled by Default
bool EntityBase::is_disabled_by_default() const { return this->disabled_by_default_; }
void EntityBase::set_disabled_by_default(bool disabled_by_default) { this->disabled_by_default_ = disabled_by_default; }
// Entity Icon
std::string EntityBase::get_icon() const {
if (this->icon_c_str_ == nullptr) {
return "";
}
return this->icon_c_str_;
}
void EntityBase::set_icon(const char *icon) { this->icon_c_str_ = icon; }
// Entity Category
EntityCategory EntityBase::get_entity_category() const { return this->entity_category_; }
void EntityBase::set_entity_category(EntityCategory entity_category) { this->entity_category_ = entity_category; }
// Entity Object ID
const std::string &EntityBase::get_object_id() { return this->object_id_; }
// Calculate Object ID Hash from Entity Name
void EntityBase::calc_object_id_() {
this->object_id_ = str_sanitize(str_snake_case(this->name_));
// FNV-1 hash
this->object_id_hash_ = fnv1_hash(this->object_id_);
}
uint32_t EntityBase::get_object_id_hash() { return this->object_id_hash_; }
} // namespace esphome